' ########################################################################################
' Microsoft Windows
' File: d3dxerr.inc
' Contents: 0xC code definitions for the D3DX API
' Copyright (c) 2010 Jos? Roca
' Portions Copyright (c) Microsoft Corporation.
' All Rights Reserved.
' THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER
' EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
' MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE.
' ########################################################################################
#IF NOT %DEF(PBX_d3dxerr_PBI)
#DEFINE PBX_d3dxerr_PBI
%D3DXERR_INC = 1
'//
'//
'// Values are 32 bit values layed out as follows:
'//
'// 3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
'// 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
'// +---+-+-+-----------------------+-------------------------------+
'// |Sev|C|R| Facility | Code |
'// +---+-+-+-----------------------+-------------------------------+
'//
'// where
'//
'// Sev - is the severity code
'//
'// 00 - Success
'// 01 - Informational
'// 10 - Warning
'// 11 - Error
'//
'// C - is the Customer code flag
'//
'// R - is a reserved bit
'//
'// Facility - is the facility code
'//
'// Code - is the facility's status code
'//
'//
'// Define the facility codes
'//
'#define FACILITY_D3DX 0x877
%FACILITY_D3DX = &H877
'//
'// MessageId: D3DXERR_NOMEMORY
'//
'// MessageText:
'//
'// Out of memory.
'//
'#define D3DXERR_NOMEMORY ((HRESULT)0xC8770BB8L)
%D3DXERR_NOMEMORY = &HC8770BB8&
'//
'// MessageId: D3DXERR_NULLPOINTER
'//
'// MessageText:
'//
'// A NULL pointer was passed as a parameter.
'//
'#define D3DXERR_NULLPOINTER ((HRESULT)0xC8770BB9L)
%D3DXERR_NULLPOINTER = &HC8770BB9&
'//
'// MessageId: D3DXERR_INVALIDD3DXDEVICEINDEX
'//
'// MessageText:
'//
'// The Device Index passed in is invalid.
'//
'#define D3DXERR_INVALIDD3DXDEVICEINDEX ((HRESULT)0xC8770BBAL)
%D3DXERR_INVALIDD3DXDEVICEINDEX = &HC8770BBA&
'//
'// MessageId: D3DXERR_NODIRECTDRAWAVAILABLE
'//
'// MessageText:
'//
'// DirectDraw has not been created.
'//
'#define D3DXERR_NODIRECTDRAWAVAILABLE ((HRESULT)0xC8770BBBL)
%D3DXERR_NODIRECTDRAWAVAILABLE = &HC8770BBB&
'//
'// MessageId: D3DXERR_NODIRECT3DAVAILABLE
'//
'// MessageText:
'//
'// Direct3D has not been created.
'//
'#define D3DXERR_NODIRECT3DAVAILABLE ((HRESULT)0xC8770BBCL)
%D3DXERR_NODIRECT3DAVAILABLE = &HC8770BBC&
'//
'// MessageId: D3DXERR_NODIRECT3DDEVICEAVAILABLE
'//
'// MessageText:
'//
'// Direct3D device has not been created.
'//
'#define D3DXERR_NODIRECT3DDEVICEAVAILABLE ((HRESULT)0xC8770BBDL)
%D3DXERR_NODIRECT3DDEVICEAVAILABLE = &HC8770BBD&
'//
'// MessageId: D3DXERR_NOPRIMARYAVAILABLE
'//
'// MessageText:
'//
'// Primary surface has not been created.
'//
'#define D3DXERR_NOPRIMARYAVAILABLE ((HRESULT)0xC8770BBEL)
%D3DXERR_NOPRIMARYAVAILABLE = &HC8770BBE&
'//
'// MessageId: D3DXERR_NOZBUFFERAVAILABLE
'//
'// MessageText:
'//
'// Z buffer has not been created.
'//
'#define D3DXERR_NOZBUFFERAVAILABLE ((HRESULT)0xC8770BBFL)
%D3DXERR_NOZBUFFERAVAILABLE = &HC8770BBF&
'//
'// MessageId: D3DXERR_NOBACKBUFFERAVAILABLE
'//
'// MessageText:
'//
'// Backbuffer has not been created.
'//
'#define D3DXERR_NOBACKBUFFERAVAILABLE ((HRESULT)0xC8770BC0L)
%D3DXERR_NOBACKBUFFERAVAILABLE = &HC8770BC0&
'//
'// MessageId: D3DXERR_COULDNTUPDATECAPS
'//
'// MessageText:
'//
'// Failed to update caps database after changing display mode.
'//
'#define D3DXERR_COULDNTUPDATECAPS ((HRESULT)0xC8770BC1L)
%D3DXERR_COULDNTUPDATECAPS = &HC8770BC1&
'//
'// MessageId: D3DXERR_NOZBUFFER
'//
'// MessageText:
'//
'// Could not create Z buffer.
'//
'#define D3DXERR_NOZBUFFER ((HRESULT)0xC8770BC2L)
%D3DXERR_NOZBUFFER = &HC8770BC2&
'//
'// MessageId: D3DXERR_INVALIDMODE
'//
'// MessageText:
'//
'// Display mode is not valid.
'//
'#define D3DXERR_INVALIDMODE ((HRESULT)0xC8770BC3L)
%D3DXERR_INVALIDMODE = &HC8770BC3&
'//
'// MessageId: D3DXERR_INVALIDPARAMETER
'//
'// MessageText:
'//
'// One or more of the parameters passed is invalid.
'//
'#define D3DXERR_INVALIDPARAMETER ((HRESULT)0xC8770BC4L)
%D3DXERR_INVALIDPARAMETER = &HC8770BC4&
'//
'// MessageId: D3DXERR_INITFAILED
'//
'// MessageText:
'//
'// D3DX failed to initialize itself.
'//
'#define D3DXERR_INITFAILED ((HRESULT)0xC8770BC5L)
%D3DXERR_INITFAILED = &HC8770BC5&
'//
'// MessageId: D3DXERR_STARTUPFAILED
'//
'// MessageText:
'//
'// D3DX failed to start up.
'//
'#define D3DXERR_STARTUPFAILED ((HRESULT)0xC8770BC6L)
%D3DXERR_STARTUPFAILED = &HC8770BC6&
'//
'// MessageId: D3DXERR_D3DXNOTSTARTEDYET
'//
'// MessageText:
'//
'// D3DXInitialize() must be called first.
'//
'#define D3DXERR_D3DXNOTSTARTEDYET ((HRESULT)0xC8770BC7L)
%D3DXERR_D3DXNOTSTARTEDYET = &HC8770BC7&
'//
'// MessageId: D3DXERR_NOTINITIALIZED
'//
'// MessageText:
'//
'// D3DX is not initialized yet.
'//
'#define D3DXERR_NOTINITIALIZED ((HRESULT)0xC8770BC8L)
%D3DXERR_NOTINITIALIZED = &HC8770BC8&
'//
'// MessageId: D3DXERR_FAILEDDRAWTEXT
'//
'// MessageText:
'//
'// Failed to render text to the surface.
'//
'#define D3DXERR_FAILEDDRAWTEXT ((HRESULT)0xC8770BC9L)
%D3DXERR_FAILEDDRAWTEXT = &HC8770BC9&
'//
'// MessageId: D3DXERR_BADD3DXCONTEXT
'//
'// MessageText:
'//
'// Bad D3DX context.
'//
'#define D3DXERR_BADD3DXCONTEXT ((HRESULT)0xC8770BCAL)
%D3DXERR_BADD3DXCONTEXT = &HC8770BCA&
'//
'// MessageId: D3DXERR_CAPSNOTSUPPORTED
'//
'// MessageText:
'//
'// The requested device capabilities are not supported.
'//
'#define D3DXERR_CAPSNOTSUPPORTED ((HRESULT)0xC8770BCBL)
%D3DXERR_CAPSNOTSUPPORTED = &HC8770BCB&
'//
'// MessageId: D3DXERR_UNSUPPORTEDFILEFORMAT
'//
'// MessageText:
'//
'// The image file format is unrecognized.
'//
'#define D3DXERR_UNSUPPORTEDFILEFORMAT ((HRESULT)0xC8770BCCL)
%D3DXERR_UNSUPPORTEDFILEFORMAT = &HC8770BCC&
'//
'// MessageId: D3DXERR_IFLERROR
'//
'// MessageText:
'//
'// The image file loading library error.
'//
'#define D3DXERR_IFLERROR ((HRESULT)0xC8770BCDL)
%D3DXERR_IFLERROR = &HC8770BCD&
'//
'// MessageId: D3DXERR_FAILEDGETCAPS
'//
'// MessageText:
'//
'// Could not obtain device caps.
'//
'#define D3DXERR_FAILEDGETCAPS ((HRESULT)0xC8770BCEL)
%D3DXERR_FAILEDGETCAPS = &HC8770BCE&
'//
'// MessageId: D3DXERR_CANNOTRESIZEFULLSCREEN
'//
'// MessageText:
'//
'// Resize does not work for full-screen.
'//
'#define D3DXERR_CANNOTRESIZEFULLSCREEN ((HRESULT)0xC8770BCFL)
%D3DXERR_CANNOTRESIZEFULLSCREEN = &HC8770BCF&
'//
'// MessageId: D3DXERR_CANNOTRESIZENONWINDOWED
'//
'// MessageText:
'//
'// Resize does not work for non-windowed contexts.
'//
'#define D3DXERR_CANNOTRESIZENONWINDOWED ((HRESULT)0xC8770BD0L)
%D3DXERR_CANNOTRESIZENONWINDOWED = &HC8770BD0&
'//
'// MessageId: D3DXERR_FRONTBUFFERALREADYEXISTS
'//
'// MessageText:
'//
'// Front buffer already exists.
'//
'#define D3DXERR_FRONTBUFFERALREADYEXISTS ((HRESULT)0xC8770BD1L)
%D3DXERR_FRONTBUFFERALREADYEXISTS = &HC8770BD1&
'//
'// MessageId: D3DXERR_FULLSCREENPRIMARYEXISTS
'//
'// MessageText:
'//
'// The app is using the primary in full-screen mode.
'//
'#define D3DXERR_FULLSCREENPRIMARYEXISTS ((HRESULT)0xC8770BD2L)
%D3DXERR_FULLSCREENPRIMARYEXISTS = &HC8770BD2&
'//
'// MessageId: D3DXERR_GETDCFAILED
'//
'// MessageText:
'//
'// Could not get device context.
'//
'#define D3DXERR_GETDCFAILED ((HRESULT)0xC8770BD3L)
%D3DXERR_GETDCFAILED = &HC8770BD3&
'//
'// MessageId: D3DXERR_BITBLTFAILED
'//
'// MessageText:
'//
'// Could not bitBlt.
'//
'#define D3DXERR_BITBLTFAILED ((HRESULT)0xC8770BD4L)
%D3DXERR_BITBLTFAILED = &HC8770BD4&
'//
'// MessageId: D3DXERR_NOTEXTURE
'//
'// MessageText:
'//
'// There is no surface backing up this texture.
'//
'#define D3DXERR_NOTEXTURE ((HRESULT)0xC8770BD5L)
%D3DXERR_NOTEXTURE = &HC8770BD5&
'//
'// MessageId: D3DXERR_MIPLEVELABSENT
'//
'// MessageText:
'//
'// There is no such miplevel for this surface.
'//
'#define D3DXERR_MIPLEVELABSENT ((HRESULT)0xC8770BD6L)
%D3DXERR_MIPLEVELABSENT = &HC8770BD6&
'//
'// MessageId: D3DXERR_SURFACENOTPALETTED
'//
'// MessageText:
'//
'// The surface is not paletted.
'//
'#define D3DXERR_SURFACENOTPALETTED ((HRESULT)0xC8770BD7L)
%D3DXERR_SURFACENOTPALETTED = &HC8770BD7&
'//
'// MessageId: D3DXERR_ENUMFORMATSFAILED
'//
'// MessageText:
'//
'// An error occured while enumerating surface formats.
'//
'#define D3DXERR_ENUMFORMATSFAILED ((HRESULT)0xC8770BD8L)
%D3DXERR_ENUMFORMATSFAILED = &HC8770BD8&
'//
'// MessageId: D3DXERR_COLORDEPTHTOOLOW
'//
'// MessageText:
'//
'// D3DX only supports color depths of 16 bit or greater.
'//
'#define D3DXERR_COLORDEPTHTOOLOW ((HRESULT)0xC8770BD9L)
%D3DXERR_COLORDEPTHTOOLOW = &HC8770BD9&
'//
'// MessageId: D3DXERR_INVALIDFILEFORMAT
'//
'// MessageText:
'//
'// The file format is invalid.
'//
'#define D3DXERR_INVALIDFILEFORMAT ((HRESULT)0xC8770BDAL)
%D3DXERR_INVALIDFILEFORMAT = &HC8770BDA&
'//
'// MessageId: D3DXERR_NOMATCHFOUND
'//
'// MessageText:
'//
'// No suitable match found.
'//
'#define D3DXERR_NOMATCHFOUND ((HRESULT)0xC8770BDBL)
%D3DXERR_NOMATCHFOUND = &HC8770BDB&