TCP & UDP Standard
Full TCP and UDP networking with TCP OPEN/CLOSE/SEND/RECV/LISTEN/ACCEPT and UDP OPEN/CLOSE/SEND/RECV. Build servers, clients, and peer-to-peer applications. Real Win32 socket API (WSAStartup, socket, bind, listen, accept, send, recv).
TCP Client & Server
TCP OPEN creates a client connection. TCP SEND sends data with a sent-bytes count. TCP RECV receives up to a specified buffer size. TCP CLOSE releases the socket. TCP LISTEN/ACCEPT for server-side.
UDP - Connectionless
UDP is connectionless - each send specifies the destination address and port. UDP RECV returns the sender info and byte count. Ideal for discovery, streaming, and lightweight protocols.
HOST ADDR / HOST NAME
HOST ADDR resolves a hostname to IP address. HOST NAME performs reverse DNS lookup. Both use real gethostbyname/getaddrinfo Win32 APIs.